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<div id="header">Wax API Listing</div>
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<div class="main_head">wx._core.Window  <div class="main_desc">
    wx.Window is the base class for all windows and represents any visible
    object on the screen. All controls, top level windows and so on are
    wx.Windows. Sizers and device contexts are not however, as they don't
    appear on screen themselves.

    </div>  <ul class="main_list">    <li><a href="#AcceptsFocus">AcceptsFocus</a></li>    <li><a href="#AcceptsFocusFromKeyboard">AcceptsFocusFromKeyboard</a></li>    <li><a href="#AddChild">AddChild</a></li>    <li><a href="#AssociateHandle">AssociateHandle</a></li>    <li><a href="#CacheBestSize">CacheBestSize</a></li>    <li><a href="#CaptureMouse">CaptureMouse</a></li>    <li><a href="#Center">Center</a></li>    <li><a href="#CenterOnParent">CenterOnParent</a></li>    <li><a href="#CenterOnScreen">CenterOnScreen</a></li>    <li><a href="#Centre">Centre</a></li>    <li><a href="#CentreOnParent">CentreOnParent</a></li>    <li><a href="#CentreOnScreen">CentreOnScreen</a></li>    <li><a href="#ClearBackground">ClearBackground</a></li>    <li><a href="#ClientToScreen">ClientToScreen</a></li>    <li><a href="#ClientToScreenXY">ClientToScreenXY</a></li>    <li><a href="#Close">Close</a></li>    <li><a href="#ConvertDialogPointToPixels">ConvertDialogPointToPixels</a></li>    <li><a href="#ConvertDialogSizeToPixels">ConvertDialogSizeToPixels</a></li>    <li><a href="#ConvertPixelPointToDialog">ConvertPixelPointToDialog</a></li>    <li><a href="#ConvertPixelSizeToDialog">ConvertPixelSizeToDialog</a></li>    <li><a href="#Create">Create</a></li>    <li><a href="#DLG_PNT">DLG_PNT</a></li>    <li><a href="#DLG_SZE">DLG_SZE</a></li>    <li><a href="#Destroy">Destroy</a></li>    <li><a href="#DestroyChildren">DestroyChildren</a></li>    <li><a href="#Disable">Disable</a></li>    <li><a href="#DissociateHandle">DissociateHandle</a></li>    <li><a href="#DragAcceptFiles">DragAcceptFiles</a></li>    <li><a href="#Enable">Enable</a></li>    <li><a href="#FindFocus">FindFocus</a></li>    <li><a href="#FindWindowById">FindWindowById</a></li>    <li><a href="#FindWindowByName">FindWindowByName</a></li>    <li><a href="#Fit">Fit</a></li>    <li><a href="#FitInside">FitInside</a></li>    <li><a href="#Freeze">Freeze</a></li>    <li><a href="#GetAcceleratorTable">GetAcceleratorTable</a></li>    <li><a href="#GetAdjustedBestSize">GetAdjustedBestSize</a></li>    <li><a href="#GetAutoLayout">GetAutoLayout</a></li>    <li><a href="#GetBackgroundColour">GetBackgroundColour</a></li>    <li><a href="#GetBackgroundStyle">GetBackgroundStyle</a></li>    <li><a href="#GetBestFittingSize">GetBestFittingSize</a></li>    <li><a href="#GetBestSize">GetBestSize</a></li>    <li><a href="#GetBestSizeTuple">GetBestSizeTuple</a></li>    <li><a href="#GetBestVirtualSize">GetBestVirtualSize</a></li>    <li><a href="#GetBorder">GetBorder</a></li>    <li><a href="#GetCapture">GetCapture</a></li>    <li><a href="#GetCaret">GetCaret</a></li>    <li><a href="#GetCharHeight">GetCharHeight</a></li>    <li><a href="#GetCharWidth">GetCharWidth</a></li>    <li><a href="#GetChildren">GetChildren</a></li>    <li><a href="#GetClassDefaultAttributes">GetClassDefaultAttributes</a></li>    <li><a href="#GetClientAreaOrigin">GetClientAreaOrigin</a></li>    <li><a href="#GetClientRect">GetClientRect</a></li>    <li><a href="#GetClientSize">GetClientSize</a></li>    <li><a href="#GetClientSizeTuple">GetClientSizeTuple</a></li>    <li><a href="#GetConstraints">GetConstraints</a></li>    <li><a href="#GetContainingSizer">GetContainingSizer</a></li>    <li><a href="#GetCursor">GetCursor</a></li>    <li><a href="#GetDefaultAttributes">GetDefaultAttributes</a></li>    <li><a href="#GetDefaultItem">GetDefaultItem</a></li>    <li><a href="#GetDropTarget">GetDropTarget</a></li>    <li><a href="#GetEventHandler">GetEventHandler</a></li>    <li><a href="#GetExtraStyle">GetExtraStyle</a></li>    <li><a href="#GetFont">GetFont</a></li>    <li><a href="#GetForegroundColour">GetForegroundColour</a></li>    <li><a href="#GetFullTextExtent">GetFullTextExtent</a></li>    <li><a href="#GetGrandParent">GetGrandParent</a></li>    <li><a href="#GetHandle">GetHandle</a></li>    <li><a href="#GetHelpText">GetHelpText</a></li>    <li><a href="#GetId">GetId</a></li>    <li><a href="#GetLabel">GetLabel</a></li>    <li><a href="#GetMaxHeight">GetMaxHeight</a></li>    <li><a href="#GetMaxSize">GetMaxSize</a></li>    <li><a href="#GetMaxWidth">GetMaxWidth</a></li>    <li><a href="#GetMinHeight">GetMinHeight</a></li>    <li><a href="#GetMinSize">GetMinSize</a></li>    <li><a href="#GetMinWidth">GetMinWidth</a></li>    <li><a href="#GetName">GetName</a></li>    <li><a href="#GetParent">GetParent</a></li>    <li><a href="#GetPosition">GetPosition</a></li>    <li><a href="#GetPositionTuple">GetPositionTuple</a></li>    <li><a href="#GetRect">GetRect</a></li>    <li><a href="#GetScrollPos">GetScrollPos</a></li>    <li><a href="#GetScrollRange">GetScrollRange</a></li>    <li><a href="#GetScrollThumb">GetScrollThumb</a></li>    <li><a href="#GetSize">GetSize</a></li>    <li><a href="#GetSizeTuple">GetSizeTuple</a></li>    <li><a href="#GetSizer">GetSizer</a></li>    <li><a href="#GetTextExtent">GetTextExtent</a></li>    <li><a href="#GetThemeEnabled">GetThemeEnabled</a></li>    <li><a href="#GetTitle">GetTitle</a></li>    <li><a href="#GetToolTip">GetToolTip</a></li>    <li><a href="#GetUpdateClientRect">GetUpdateClientRect</a></li>    <li><a href="#GetUpdateRegion">GetUpdateRegion</a></li>    <li><a href="#GetValidator">GetValidator</a></li>    <li><a href="#GetVirtualSize">GetVirtualSize</a></li>    <li><a href="#GetVirtualSizeTuple">GetVirtualSizeTuple</a></li>    <li><a href="#GetWindowStyle">GetWindowStyle</a></li>    <li><a href="#GetWindowStyleFlag">GetWindowStyleFlag</a></li>    <li><a href="#GetWindowVariant">GetWindowVariant</a></li>    <li><a href="#HasCapture">HasCapture</a></li>    <li><a href="#HasFlag">HasFlag</a></li>    <li><a href="#HasScrollbar">HasScrollbar</a></li>    <li><a href="#HasTransparentBackground">HasTransparentBackground</a></li>    <li><a href="#Hide">Hide</a></li>    <li><a href="#HitTest">HitTest</a></li>    <li><a href="#HitTestXY">HitTestXY</a></li>    <li><a href="#InheritAttributes">InheritAttributes</a></li>    <li><a href="#InheritsBackgroundColour">InheritsBackgroundColour</a></li>    <li><a href="#InitDialog">InitDialog</a></li>    <li><a href="#InvalidateBestSize">InvalidateBestSize</a></li>    <li><a href="#IsBeingDeleted">IsBeingDeleted</a></li>    <li><a href="#IsEnabled">IsEnabled</a></li>    <li><a href="#IsExposed">IsExposed</a></li>    <li><a href="#IsExposedPoint">IsExposedPoint</a></li>    <li><a href="#IsExposedRect">IsExposedRect</a></li>    <li><a href="#IsRetained">IsRetained</a></li>    <li><a href="#IsShown">IsShown</a></li>    <li><a href="#IsTopLevel">IsTopLevel</a></li>    <li><a href="#Layout">Layout</a></li>    <li><a href="#LineDown">LineDown</a></li>    <li><a href="#LineUp">LineUp</a></li>    <li><a href="#Lower">Lower</a></li>    <li><a href="#MakeModal">MakeModal</a></li>    <li><a href="#Move">Move</a></li>    <li><a href="#MoveAfterInTabOrder">MoveAfterInTabOrder</a></li>    <li><a href="#MoveBeforeInTabOrder">MoveBeforeInTabOrder</a></li>    <li><a href="#MoveXY">MoveXY</a></li>    <li><a href="#Navigate">Navigate</a></li>    <li><a href="#NewControlId">NewControlId</a></li>    <li><a href="#NextControlId">NextControlId</a></li>    <li><a href="#OnPaint">OnPaint</a></li>    <li><a href="#PageDown">PageDown</a></li>    <li><a href="#PageUp">PageUp</a></li>    <li><a href="#PopEventHandler">PopEventHandler</a></li>    <li><a href="#PopupMenu">PopupMenu</a></li>    <li><a href="#PopupMenuXY">PopupMenuXY</a></li>    <li><a href="#PostCreate">PostCreate</a></li>    <li><a href="#PrepareDC">PrepareDC</a></li>    <li><a href="#PrevControlId">PrevControlId</a></li>    <li><a href="#PushEventHandler">PushEventHandler</a></li>    <li><a href="#Raise">Raise</a></li>    <li><a href="#Refresh">Refresh</a></li>    <li><a href="#RefreshRect">RefreshRect</a></li>    <li><a href="#RegisterHotKey">RegisterHotKey</a></li>    <li><a href="#ReleaseMouse">ReleaseMouse</a></li>    <li><a href="#RemoveChild">RemoveChild</a></li>    <li><a href="#RemoveEventHandler">RemoveEventHandler</a></li>    <li><a href="#Reparent">Reparent</a></li>    <li><a href="#ScreenToClient">ScreenToClient</a></li>    <li><a href="#ScreenToClientXY">ScreenToClientXY</a></li>    <li><a href="#ScrollLines">ScrollLines</a></li>    <li><a href="#ScrollPages">ScrollPages</a></li>    <li><a href="#ScrollWindow">ScrollWindow</a></li>    <li><a href="#SetAcceleratorTable">SetAcceleratorTable</a></li>    <li><a href="#SetAutoLayout">SetAutoLayout</a></li>    <li><a href="#SetBackgroundColour">SetBackgroundColour</a></li>    <li><a href="#SetBackgroundStyle">SetBackgroundStyle</a></li>    <li><a href="#SetBestFittingSize">SetBestFittingSize</a></li>    <li><a href="#SetCaret">SetCaret</a></li>    <li><a href="#SetClientRect">SetClientRect</a></li>    <li><a href="#SetClientSize">SetClientSize</a></li>    <li><a href="#SetClientSizeWH">SetClientSizeWH</a></li>    <li><a href="#SetConstraints">SetConstraints</a></li>    <li><a href="#SetContainingSizer">SetContainingSizer</a></li>    <li><a href="#SetCursor">SetCursor</a></li>    <li><a href="#SetDefaultItem">SetDefaultItem</a></li>    <li><a href="#SetDimensions">SetDimensions</a></li>    <li><a href="#SetDropTarget">SetDropTarget</a></li>    <li><a href="#SetEventHandler">SetEventHandler</a></li>    <li><a href="#SetExtraStyle">SetExtraStyle</a></li>    <li><a href="#SetFocus">SetFocus</a></li>    <li><a href="#SetFocusFromKbd">SetFocusFromKbd</a></li>    <li><a href="#SetFont">SetFont</a></li>    <li><a href="#SetForegroundColour">SetForegroundColour</a></li>    <li><a href="#SetHelpText">SetHelpText</a></li>    <li><a href="#SetHelpTextForId">SetHelpTextForId</a></li>    <li><a href="#SetId">SetId</a></li>    <li><a href="#SetLabel">SetLabel</a></li>    <li><a href="#SetMaxSize">SetMaxSize</a></li>    <li><a href="#SetMinSize">SetMinSize</a></li>    <li><a href="#SetName">SetName</a></li>    <li><a href="#SetOwnBackgroundColour">SetOwnBackgroundColour</a></li>    <li><a href="#SetOwnFont">SetOwnFont</a></li>    <li><a href="#SetOwnForegroundColour">SetOwnForegroundColour</a></li>    <li><a href="#SetPosition">SetPosition</a></li>    <li><a href="#SetRect">SetRect</a></li>    <li><a href="#SetScrollPos">SetScrollPos</a></li>    <li><a href="#SetScrollbar">SetScrollbar</a></li>    <li><a href="#SetSize">SetSize</a></li>    <li><a href="#SetSizeHints">SetSizeHints</a></li>    <li><a href="#SetSizeHintsSz">SetSizeHintsSz</a></li>    <li><a href="#SetSizeWH">SetSizeWH</a></li>    <li><a href="#SetSizer">SetSizer</a></li>    <li><a href="#SetSizerAndFit">SetSizerAndFit</a></li>    <li><a href="#SetThemeEnabled">SetThemeEnabled</a></li>    <li><a href="#SetTitle">SetTitle</a></li>    <li><a href="#SetTmpDefaultItem">SetTmpDefaultItem</a></li>    <li><a href="#SetToolTip">SetToolTip</a></li>    <li><a href="#SetToolTipString">SetToolTipString</a></li>    <li><a href="#SetValidator">SetValidator</a></li>    <li><a href="#SetVirtualSize">SetVirtualSize</a></li>    <li><a href="#SetVirtualSizeHints">SetVirtualSizeHints</a></li>    <li><a href="#SetVirtualSizeHintsSz">SetVirtualSizeHintsSz</a></li>    <li><a href="#SetVirtualSizeWH">SetVirtualSizeWH</a></li>    <li><a href="#SetWindowStyle">SetWindowStyle</a></li>    <li><a href="#SetWindowStyleFlag">SetWindowStyleFlag</a></li>    <li><a href="#SetWindowVariant">SetWindowVariant</a></li>    <li><a href="#ShouldInheritColours">ShouldInheritColours</a></li>    <li><a href="#Show">Show</a></li>    <li><a href="#Thaw">Thaw</a></li>    <li><a href="#TransferDataFromWindow">TransferDataFromWindow</a></li>    <li><a href="#TransferDataToWindow">TransferDataToWindow</a></li>    <li><a href="#UnregisterHotKey">UnregisterHotKey</a></li>    <li><a href="#Update">Update</a></li>    <li><a href="#UpdateWindowUI">UpdateWindowUI</a></li>    <li><a href="#UseBgCol">UseBgCol</a></li>    <li><a href="#Validate">Validate</a></li>    <li><a href="#WarpPointer">WarpPointer</a></li>    <li><a href="#__init__">[constructor]</a></li>    <li><a href="#__doc__">[member '__doc__']</a></li>    <li><a href="#__module__">[member '__module__']</a></li>    <li><a href="#__repr__">[operator 'repr']</a></li>  </ul>  <div class="inherits">Inherits:     <a href="wx._core.EvtHandler.html">wx._core.EvtHandler</a>   </div></div><br /><a name="AcceptsFocus" /><div class="sub_head">AcceptsFocus(args, kwargs)    <div class="sub_desc">
        AcceptsFocus(self) -> bool

        Can this window have focus?
        </div></div><br /><a name="AcceptsFocusFromKeyboard" /><div class="sub_head">AcceptsFocusFromKeyboard(args, kwargs)    <div class="sub_desc">
        AcceptsFocusFromKeyboard(self) -> bool

        Can this window be given focus by keyboard navigation? if not, the
        only way to give it focus (provided it accepts it at all) is to click
        it.
        </div></div><br /><a name="AddChild" /><div class="sub_head">AddChild(args, kwargs)    <div class="sub_desc">
        AddChild(self, Window child)

        Adds a child window. This is called automatically by window creation
        functions so should not be required by the application programmer.
        </div></div><br /><a name="AssociateHandle" /><div class="sub_head">AssociateHandle(args, kwargs)    <div class="sub_desc">
        AssociateHandle(self, long handle)

        Associate the window with a new native handle
        </div></div><br /><a name="CacheBestSize" /><div class="sub_head">CacheBestSize(args, kwargs)    <div class="sub_desc">
        CacheBestSize(self, Size size)

        Cache the best size so it doesn't need to be calculated again, (at least until
        some properties of the window change.)
        </div></div><br /><a name="CaptureMouse" /><div class="sub_head">CaptureMouse(args, kwargs)    <div class="sub_desc">
        CaptureMouse(self)

        Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
        release the capture.

        Note that wxWindows maintains the stack of windows having captured the
        mouse and when the mouse is released the capture returns to the window
        which had had captured it previously and it is only really released if
        there were no previous window. In particular, this means that you must
        release the mouse as many times as you capture it.
        </div></div><br /><a name="Center" /><div class="sub_head">Center(args, kwargs)    <div class="sub_desc">
        Center(self, int direction=BOTH)

        Centers the window.  The parameter specifies the direction for
        cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
        also include wx.CENTER_ON_SCREEN flag if you want to center the window
        on the entire screen and not on its parent window.  If it is a
        top-level window and has no parent then it will always be centered
        relative to the screen.
        </div></div><br /><a name="CenterOnParent" /><div class="sub_head">CenterOnParent(args, kwargs)    <div class="sub_desc">
        CenterOnParent(self, int dir=BOTH)

        Center with respect to the the parent window
        </div></div><br /><a name="CenterOnScreen" /><div class="sub_head">CenterOnScreen(args, kwargs)    <div class="sub_desc">
        CenterOnScreen(self, int dir=BOTH)

        Center on screen (only works for top level windows)
        </div></div><br /><a name="Centre" /><div class="sub_head">Centre(args, kwargs)    <div class="sub_desc">
        Center(self, int direction=BOTH)

        Centers the window.  The parameter specifies the direction for
        cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
        also include wx.CENTER_ON_SCREEN flag if you want to center the window
        on the entire screen and not on its parent window.  If it is a
        top-level window and has no parent then it will always be centered
        relative to the screen.
        </div></div><br /><a name="CentreOnParent" /><div class="sub_head">CentreOnParent(args, kwargs)    <div class="sub_desc">
        CenterOnParent(self, int dir=BOTH)

        Center with respect to the the parent window
        </div></div><br /><a name="CentreOnScreen" /><div class="sub_head">CentreOnScreen(args, kwargs)    <div class="sub_desc">
        CenterOnScreen(self, int dir=BOTH)

        Center on screen (only works for top level windows)
        </div></div><br /><a name="ClearBackground" /><div class="sub_head">ClearBackground(args, kwargs)    <div class="sub_desc">
        ClearBackground(self)

        Clears the window by filling it with the current background
        colour. Does not cause an erase background event to be generated.
        </div></div><br /><a name="ClientToScreen" /><div class="sub_head">ClientToScreen(args, kwargs)    <div class="sub_desc">
        ClientToScreen(self, Point pt) -> Point

        Converts to screen coordinates from coordinates relative to this window.
        </div></div><br /><a name="ClientToScreenXY" /><div class="sub_head">ClientToScreenXY(args, kwargs)    <div class="sub_desc">
        ClientToScreenXY(int x, int y) -> (x,y)

        Converts to screen coordinates from coordinates relative to this window.
        </div></div><br /><a name="Close" /><div class="sub_head">Close(args, kwargs)    <div class="sub_desc">
        Close(self, bool force=False) -> bool

        This function simply generates a EVT_CLOSE event whose handler usually
        tries to close the window. It doesn't close the window itself,
        however.  If force is False (the default) then the window's close
        handler will be allowed to veto the destruction of the window.
        </div></div><br /><a name="ConvertDialogPointToPixels" /><div class="sub_head">ConvertDialogPointToPixels(args, kwargs)    <div class="sub_desc">
        ConvertDialogPointToPixels(self, Point pt) -> Point

        Converts a point or size from dialog units to pixels.  Dialog units
        are used for maintaining a dialog's proportions even if the font
        changes. For the x dimension, the dialog units are multiplied by the
        average character width and then divided by 4. For the y dimension,
        the dialog units are multiplied by the average character height and
        then divided by 8.
        </div></div><br /><a name="ConvertDialogSizeToPixels" /><div class="sub_head">ConvertDialogSizeToPixels(args, kwargs)    <div class="sub_desc">
        ConvertDialogSizeToPixels(self, Size sz) -> Size

        Converts a point or size from dialog units to pixels.  Dialog units
        are used for maintaining a dialog's proportions even if the font
        changes. For the x dimension, the dialog units are multiplied by the
        average character width and then divided by 4. For the y dimension,
        the dialog units are multiplied by the average character height and
        then divided by 8.
        </div></div><br /><a name="ConvertPixelPointToDialog" /><div class="sub_head">ConvertPixelPointToDialog(args, kwargs)    <div class="sub_desc">ConvertPixelPointToDialog(self, Point pt) -> Point</div></div><br /><a name="ConvertPixelSizeToDialog" /><div class="sub_head">ConvertPixelSizeToDialog(args, kwargs)    <div class="sub_desc">ConvertPixelSizeToDialog(self, Size sz) -> Size</div></div><br /><a name="Create" /><div class="sub_head">Create(args, kwargs)    <div class="sub_desc">
        Create(self, Window parent, int id=-1, Point pos=DefaultPosition, 
            Size size=DefaultSize, long style=0, String name=PanelNameStr) -> bool

        Create the GUI part of the Window for 2-phase creation mode.
        </div></div><br /><a name="DLG_PNT" /><div class="sub_head">DLG_PNT(args, kwargs)    <div class="sub_desc">
        DLG_PNT(self, Point pt) -> Point

        Converts a point or size from dialog units to pixels.  Dialog units
        are used for maintaining a dialog's proportions even if the font
        changes. For the x dimension, the dialog units are multiplied by the
        average character width and then divided by 4. For the y dimension,
        the dialog units are multiplied by the average character height and
        then divided by 8.
        </div></div><br /><a name="DLG_SZE" /><div class="sub_head">DLG_SZE(args, kwargs)    <div class="sub_desc">
        DLG_SZE(self, Size sz) -> Size

        Converts a point or size from dialog units to pixels.  Dialog units
        are used for maintaining a dialog's proportions even if the font
        changes. For the x dimension, the dialog units are multiplied by the
        average character width and then divided by 4. For the y dimension,
        the dialog units are multiplied by the average character height and
        then divided by 8.
        </div></div><br /><a name="Destroy" /><div class="sub_head">Destroy(args, kwargs)    <div class="sub_desc">
        Destroy(self) -> bool

        Destroys the window safely.  Frames and dialogs are not destroyed
        immediately when this function is called -- they are added to a list
        of windows to be deleted on idle time, when all the window's events
        have been processed. This prevents problems with events being sent to
        non-existent windows.

        Returns True if the window has either been successfully deleted, or it
        has been added to the list of windows pending real deletion.
        </div></div><br /><a name="DestroyChildren" /><div class="sub_head">DestroyChildren(args, kwargs)    <div class="sub_desc">
        DestroyChildren(self) -> bool

        Destroys all children of a window. Called automatically by the
        destructor.
        </div></div><br /><a name="Disable" /><div class="sub_head">Disable(args, kwargs)    <div class="sub_desc">
        Disable(self) -> bool

        Disables the window, same as Enable(false).
        </div></div><br /><a name="DissociateHandle" /><div class="sub_head">DissociateHandle(args, kwargs)    <div class="sub_desc">
        DissociateHandle(self)

        Dissociate the current native handle from the window
        </div></div><br /><a name="DragAcceptFiles" /><div class="sub_head">DragAcceptFiles(args, kwargs)    <div class="sub_desc">
        DragAcceptFiles(self, bool accept)

        Enables or disables eligibility for drop file events, EVT_DROP_FILES.
        Only functional on Windows.
        </div></div><br /><a name="Enable" /><div class="sub_head">Enable(args, kwargs)    <div class="sub_desc">
        Enable(self, bool enable=True) -> bool

        Enable or disable the window for user input. Note that when a parent
        window is disabled, all of its children are disabled as well and they
        are reenabled again when the parent is.  Returns true if the window
        has been enabled or disabled, false if nothing was done, i.e. if the
        window had already been in the specified state.
        </div></div><br /><a name="FindFocus" /><div class="sub_head">FindFocus    <div class="sub_desc">
        FindFocus() -> Window

        Returns the window or control that currently has the keyboard focus,
        or None.
        </div></div><br /><a name="FindWindowById" /><div class="sub_head">FindWindowById(args, kwargs)    <div class="sub_desc">
        FindWindowById(self, long winid) -> Window

        Find a chld of this window by window ID
        </div></div><br /><a name="FindWindowByName" /><div class="sub_head">FindWindowByName(args, kwargs)    <div class="sub_desc">
        FindWindowByName(self, String name) -> Window

        Find a child of this window by name
        </div></div><br /><a name="Fit" /><div class="sub_head">Fit(args, kwargs)    <div class="sub_desc">
        Fit(self)

        Sizes the window so that it fits around its subwindows. This function
        won't do anything if there are no subwindows and will only really work
        correctly if sizers are used for the subwindows layout. Also, if the
        window has exactly one subwindow it is better (faster and the result
        is more precise as Fit adds some margin to account for fuzziness of
        its calculations) to call window.SetClientSize(child.GetSize())
        instead of calling Fit.
        </div></div><br /><a name="FitInside" /><div class="sub_head">FitInside(args, kwargs)    <div class="sub_desc">
        FitInside(self)

        Similar to Fit, but sizes the interior (virtual) size of a
        window. Mainly useful with scrolled windows to reset scrollbars after
        sizing changes that do not trigger a size event, and/or scrolled
        windows without an interior sizer. This function similarly won't do
        anything if there are no subwindows.
        </div></div><br /><a name="Freeze" /><div class="sub_head">Freeze(args, kwargs)    <div class="sub_desc">
        Freeze(self)

        Freezes the window or, in other words, prevents any updates from
        taking place on screen, the window is not redrawn at all. Thaw must be
        called to reenable window redrawing.  Calls to Freeze/Thaw may be
        nested, with the actual Thaw being delayed until all the nesting has
        been undone.

        This method is useful for visual appearance optimization (for example,
        it is a good idea to use it before inserting large amount of text into
        a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
        for all controls so it is mostly just a hint to wxWindows and not a
        mandatory directive.
        </div></div><br /><a name="GetAcceleratorTable" /><div class="sub_head">GetAcceleratorTable(args, kwargs)    <div class="sub_desc">
        GetAcceleratorTable(self) -> AcceleratorTable

        Gets the accelerator table for this window.
        </div></div><br /><a name="GetAdjustedBestSize" /><div class="sub_head">GetAdjustedBestSize(args, kwargs)    <div class="sub_desc">
        GetAdjustedBestSize(self) -> Size

        This method is similar to GetBestSize, except in one
        thing. GetBestSize should return the minimum untruncated size of the
        window, while this method will return the largest of BestSize and any
        user specified minimum size. ie. it is the minimum size the window
        should currently be drawn at, not the minimal size it can possibly
        tolerate.
        </div></div><br /><a name="GetAutoLayout" /><div class="sub_head">GetAutoLayout(args, kwargs)    <div class="sub_desc">
        GetAutoLayout(self) -> bool

        Returns the current autoLayout setting
        </div></div><br /><a name="GetBackgroundColour" /><div class="sub_head">GetBackgroundColour(args, kwargs)    <div class="sub_desc">
        GetBackgroundColour(self) -> Colour

        Returns the background colour of the window.
        </div></div><br /><a name="GetBackgroundStyle" /><div class="sub_head">GetBackgroundStyle(args, kwargs)    <div class="sub_desc">
        GetBackgroundStyle(self) -> int

        Returns the background style of the window.

        :see: `SetBackgroundStyle`
        </div></div><br /><a name="GetBestFittingSize" /><div class="sub_head">GetBestFittingSize(args, kwargs)    <div class="sub_desc">
        GetBestFittingSize(self) -> Size

        This function will merge the window's best size into the window's
        minimum size, giving priority to the min size components, and returns
        the results.

        </div></div><br /><a name="GetBestSize" /><div class="sub_head">GetBestSize(args, kwargs)    <div class="sub_desc">
        GetBestSize(self) -> Size

        This function returns the best acceptable minimal size for the
        window, if applicable. For example, for a static text control, it will
        be the minimal size such that the control label is not truncated. For
        windows containing subwindows (suzh aswx.Panel), the size returned by
        this function will be the same as the size the window would have had
        after calling Fit.
        </div></div><br /><a name="GetBestSizeTuple" /><div class="sub_head">GetBestSizeTuple(args, kwargs)    <div class="sub_desc">
        GetBestSizeTuple() -> (width, height)

        This function returns the best acceptable minimal size for the
        window, if applicable. For example, for a static text control, it will
        be the minimal size such that the control label is not truncated. For
        windows containing subwindows (suzh aswx.Panel), the size returned by
        this function will be the same as the size the window would have had
        after calling Fit.
        </div></div><br /><a name="GetBestVirtualSize" /><div class="sub_head">GetBestVirtualSize(args, kwargs)    <div class="sub_desc">
        GetBestVirtualSize(self) -> Size

        Return the largest of ClientSize and BestSize (as determined by a
        sizer, interior children, or other means)
        </div></div><br /><a name="GetBorder" /><div class="sub_head">GetBorder(args)    <div class="sub_desc">
        GetBorder(self, long flags) -> int
        GetBorder(self) -> int

        Get border for the flags of this window
        </div></div><br /><a name="GetCapture" /><div class="sub_head">GetCapture    <div class="sub_desc">
        GetCapture() -> Window

        Returns the window which currently captures the mouse or None
        </div></div><br /><a name="GetCaret" /><div class="sub_head">GetCaret(args, kwargs)    <div class="sub_desc">
        GetCaret(self) -> Caret

        Returns the caret associated with the window.
        </div></div><br /><a name="GetCharHeight" /><div class="sub_head">GetCharHeight(args, kwargs)    <div class="sub_desc">
        GetCharHeight(self) -> int

        Get the (average) character size for the current font.
        </div></div><br /><a name="GetCharWidth" /><div class="sub_head">GetCharWidth(args, kwargs)    <div class="sub_desc">
        GetCharWidth(self) -> int

        Get the (average) character size for the current font.
        </div></div><br /><a name="GetChildren" /><div class="sub_head">GetChildren(args, kwargs)    <div class="sub_desc">
        GetChildren(self) -> PyObject

        Returns a list of the window's children.  NOTE: Currently this is a
        copy of the child window list maintained by the window, so the return
        value of this function is only valid as long as the window's children
        do not change.
        </div></div><br /><a name="GetClassDefaultAttributes" /><div class="sub_head">GetClassDefaultAttributes    <div class="sub_desc">
        GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes

        Get the default attributes for this class.  This is useful if you want
        to use the same font or colour in your own control as in a standard
        control -- which is a much better idea than hard coding specific
        colours or fonts which might look completely out of place on the
        user's system, especially if it uses themes.

        The variant parameter is only relevant under Mac currently and is
        ignore under other platforms. Under Mac, it will change the size of
        the returned font. See `wx.Window.SetWindowVariant` for more about
        this.
        </div></div><br /><a name="GetClientAreaOrigin" /><div class="sub_head">GetClientAreaOrigin(args, kwargs)    <div class="sub_desc">
        GetClientAreaOrigin(self) -> Point

        Get the origin of the client area of the window relative to the
        window's top left corner (the client area may be shifted because of
        the borders, scrollbars, other decorations...)
        </div></div><br /><a name="GetClientRect" /><div class="sub_head">GetClientRect(args, kwargs)    <div class="sub_desc">
        GetClientRect(self) -> Rect

        Get the client area position and size as a `wx.Rect` object.
        </div></div><br /><a name="GetClientSize" /><div class="sub_head">GetClientSize(args, kwargs)    <div class="sub_desc">
        GetClientSize(self) -> Size

        This gets the size of the window's 'client area' in pixels. The client
        area is the area which may be drawn on by the programmer, excluding
        title bar, border, scrollbars, etc.
        </div></div><br /><a name="GetClientSizeTuple" /><div class="sub_head">GetClientSizeTuple(args, kwargs)    <div class="sub_desc">
        GetClientSizeTuple() -> (width, height)

        This gets the size of the window's 'client area' in pixels. The client
        area is the area which may be drawn on by the programmer, excluding
        title bar, border, scrollbars, etc.
        </div></div><br /><a name="GetConstraints" /><div class="sub_head">GetConstraints(args, kwargs)    <div class="sub_desc">
        GetConstraints(self) -> LayoutConstraints

        Returns a pointer to the window's layout constraints, or None if there
        are none.
        </div></div><br /><a name="GetContainingSizer" /><div class="sub_head">GetContainingSizer(args, kwargs)    <div class="sub_desc">
        GetContainingSizer(self) -> Sizer

        Return the sizer that this window is a member of, if any, otherwise None.
        </div></div><br /><a name="GetCursor" /><div class="sub_head">GetCursor(args, kwargs)    <div class="sub_desc">
        GetCursor(self) -> Cursor

        Return the cursor associated with this window.
        </div></div><br /><a name="GetDefaultAttributes" /><div class="sub_head">GetDefaultAttributes(args, kwargs)    <div class="sub_desc">
        GetDefaultAttributes(self) -> VisualAttributes

        Get the default attributes for an instance of this class.  This is
        useful if you want to use the same font or colour in your own control
        as in a standard control -- which is a much better idea than hard
        coding specific colours or fonts which might look completely out of
        place on the user's system, especially if it uses themes.
        </div></div><br /><a name="GetDefaultItem" /><div class="sub_head">GetDefaultItem(args, kwargs)    <div class="sub_desc">
        GetDefaultItem(self) -> Window

        Get the default child of this parent, i.e. the one which is activated
        by pressing <Enter> such as the OK button on a wx.Dialog.
        </div></div><br /><a name="GetDropTarget" /><div class="sub_head">GetDropTarget(args, kwargs)    <div class="sub_desc">
        GetDropTarget(self) -> DropTarget

        Returns the associated drop target, which may be None.
        </div></div><br /><a name="GetEventHandler" /><div class="sub_head">GetEventHandler(args, kwargs)    <div class="sub_desc">
        GetEventHandler(self) -> EvtHandler

        Returns the event handler for this window. By default, the window is
        its own event handler.
        </div></div><br /><a name="GetExtraStyle" /><div class="sub_head">GetExtraStyle(args, kwargs)    <div class="sub_desc">
        GetExtraStyle(self) -> long

        Returns the extra style bits for the window.
        </div></div><br /><a name="GetFont" /><div class="sub_head">GetFont(args, kwargs)    <div class="sub_desc">
        GetFont(self) -> Font

        Returns the default font used for this window.
        </div></div><br /><a name="GetForegroundColour" /><div class="sub_head">GetForegroundColour(args, kwargs)    <div class="sub_desc">
        GetForegroundColour(self) -> Colour

        Returns the foreground colour of the window.  The interpretation of
        foreground colour is dependent on the window class; it may be the text
        colour or other colour, or it may not be used at all.
        </div></div><br /><a name="GetFullTextExtent" /><div class="sub_head">GetFullTextExtent(args, kwargs)    <div class="sub_desc">
        GetFullTextExtent(String string, Font font=None) ->
           (width, height, descent, externalLeading)

        Get the width, height, decent and leading of the text using the
        current or specified font.
        </div></div><br /><a name="GetGrandParent" /><div class="sub_head">GetGrandParent(args, kwargs)    <div class="sub_desc">
        GetGrandParent(self) -> Window

        Returns the parent of the parent of this window, or None if there
        isn't one.
        </div></div><br /><a name="GetHandle" /><div class="sub_head">GetHandle(args, kwargs)    <div class="sub_desc">
        GetHandle(self) -> long

        Returns the platform-specific handle (as a long integer) of the
        physical window.  Currently on wxMac it returns the handle of the
        toplevel parent of the window.
        </div></div><br /><a name="GetHelpText" /><div class="sub_head">GetHelpText(args, kwargs)    <div class="sub_desc">
        GetHelpText(self) -> String

        Gets the help text to be used as context-sensitive help for this
        window.  Note that the text is actually stored by the current
        wxHelpProvider implementation, and not in the window object itself.
        </div></div><br /><a name="GetId" /><div class="sub_head">GetId(args, kwargs)    <div class="sub_desc">
        GetId(self) -> int

        Returns the identifier of the window.  Each window has an integer
        identifier. If the application has not provided one (or the default Id
        -1 is used) then an unique identifier with a negative value will be
        generated.
        </div></div><br /><a name="GetLabel" /><div class="sub_head">GetLabel(args, kwargs)    <div class="sub_desc">
        GetLabel(self) -> String

        Generic way of getting a label from any window, for identification
        purposes.  The interpretation of this function differs from class to
        class. For frames and dialogs, the value returned is the title. For
        buttons or static text controls, it is the button text. This function
        can be useful for meta-programs such as testing tools or special-needs
        access programs)which need to identify windows by name.
        </div></div><br /><a name="GetMaxHeight" /><div class="sub_head">GetMaxHeight(args, kwargs)    <div class="sub_desc">GetMaxHeight(self) -> int</div></div><br /><a name="GetMaxSize" /><div class="sub_head">GetMaxSize(args, kwargs)    <div class="sub_desc">GetMaxSize(self) -> Size</div></div><br /><a name="GetMaxWidth" /><div class="sub_head">GetMaxWidth(args, kwargs)    <div class="sub_desc">GetMaxWidth(self) -> int</div></div><br /><a name="GetMinHeight" /><div class="sub_head">GetMinHeight(args, kwargs)    <div class="sub_desc">GetMinHeight(self) -> int</div></div><br /><a name="GetMinSize" /><div class="sub_head">GetMinSize(args, kwargs)    <div class="sub_desc">GetMinSize(self) -> Size</div></div><br /><a name="GetMinWidth" /><div class="sub_head">GetMinWidth(args, kwargs)    <div class="sub_desc">GetMinWidth(self) -> int</div></div><br /><a name="GetName" /><div class="sub_head">GetName(args, kwargs)    <div class="sub_desc">
        GetName(self) -> String

        Returns the windows name.  This name is not guaranteed to be unique;
        it is up to the programmer to supply an appropriate name in the window
        constructor or via wx.Window.SetName.
        </div></div><br /><a name="GetParent" /><div class="sub_head">GetParent(args, kwargs)    <div class="sub_desc">
        GetParent(self) -> Window

        Returns the parent window of this window, or None if there isn't one.
        </div></div><br /><a name="GetPosition" /><div class="sub_head">GetPosition(args, kwargs)    <div class="sub_desc">
        GetPosition(self) -> Point

        Get the window's position.
        </div></div><br /><a name="GetPositionTuple" /><div class="sub_head">GetPositionTuple(args, kwargs)    <div class="sub_desc">
        GetPositionTuple() -> (x,y)

        Get the window's position.
        </div></div><br /><a name="GetRect" /><div class="sub_head">GetRect(args, kwargs)    <div class="sub_desc">
        GetRect(self) -> Rect

        Returns the size and position of the window as a wx.Rect object.
        </div></div><br /><a name="GetScrollPos" /><div class="sub_head">GetScrollPos(args, kwargs)    <div class="sub_desc">
        GetScrollPos(self, int orientation) -> int

        Returns the built-in scrollbar position.
        </div></div><br /><a name="GetScrollRange" /><div class="sub_head">GetScrollRange(args, kwargs)    <div class="sub_desc">
        GetScrollRange(self, int orientation) -> int

        Returns the built-in scrollbar range.
        </div></div><br /><a name="GetScrollThumb" /><div class="sub_head">GetScrollThumb(args, kwargs)    <div class="sub_desc">
        GetScrollThumb(self, int orientation) -> int

        Returns the built-in scrollbar thumb size.
        </div></div><br /><a name="GetSize" /><div class="sub_head">GetSize(args, kwargs)    <div class="sub_desc">
        GetSize(self) -> Size

        Get the window size.
        </div></div><br /><a name="GetSizeTuple" /><div class="sub_head">GetSizeTuple(args, kwargs)    <div class="sub_desc">
        GetSizeTuple() -> (width, height)

        Get the window size.
        </div></div><br /><a name="GetSizer" /><div class="sub_head">GetSizer(args, kwargs)    <div class="sub_desc">
        GetSizer(self) -> Sizer

        Return the sizer associated with the window by a previous call to
        SetSizer or None if there isn't one.
        </div></div><br /><a name="GetTextExtent" /><div class="sub_head">GetTextExtent(args, kwargs)    <div class="sub_desc">
        GetTextExtent(String string) -> (width, height)

        Get the width and height of the text using the current font.
        </div></div><br /><a name="GetThemeEnabled" /><div class="sub_head">GetThemeEnabled(args, kwargs)    <div class="sub_desc">
        GetThemeEnabled(self) -> bool

        Return the themeEnabled flag.
        </div></div><br /><a name="GetTitle" /><div class="sub_head">GetTitle(args, kwargs)    <div class="sub_desc">
        GetTitle(self) -> String

        Gets the window's title. Applicable only to frames and dialogs.
        </div></div><br /><a name="GetToolTip" /><div class="sub_head">GetToolTip(args, kwargs)    <div class="sub_desc">
        GetToolTip(self) -> ToolTip

        get the associated tooltip or None if none
        </div></div><br /><a name="GetUpdateClientRect" /><div class="sub_head">GetUpdateClientRect(args, kwargs)    <div class="sub_desc">
        GetUpdateClientRect(self) -> Rect

        Get the update rectangle region bounding box in client coords.
        </div></div><br /><a name="GetUpdateRegion" /><div class="sub_head">GetUpdateRegion(args, kwargs)    <div class="sub_desc">
        GetUpdateRegion(self) -> Region

        Returns the region specifying which parts of the window have been
        damaged. Should only be called within an EVT_PAINT handler.
        </div></div><br /><a name="GetValidator" /><div class="sub_head">GetValidator(args, kwargs)    <div class="sub_desc">
        GetValidator(self) -> Validator

        Returns a pointer to the current validator for the window, or None if
        there is none.
        </div></div><br /><a name="GetVirtualSize" /><div class="sub_head">GetVirtualSize(args, kwargs)    <div class="sub_desc">
        GetVirtualSize(self) -> Size

        Get the the virtual size of the window in pixels.  For most windows
        this is just the client area of the window, but for some like scrolled
        windows it is more or less independent of the screen window size.
        </div></div><br /><a name="GetVirtualSizeTuple" /><div class="sub_head">GetVirtualSizeTuple(args, kwargs)    <div class="sub_desc">
        GetVirtualSizeTuple() -> (width, height)

        Get the the virtual size of the window in pixels.  For most windows
        this is just the client area of the window, but for some like scrolled
        windows it is more or less independent of the screen window size.
        </div></div><br /><a name="GetWindowStyle" /><div class="sub_head">GetWindowStyle(args, kwargs)    <div class="sub_desc">
        GetWindowStyleFlag(self) -> long

        Gets the window style that was passed to the constructor or Create
        method.
        </div></div><br /><a name="GetWindowStyleFlag" /><div class="sub_head">GetWindowStyleFlag(args, kwargs)    <div class="sub_desc">
        GetWindowStyleFlag(self) -> long

        Gets the window style that was passed to the constructor or Create
        method.
        </div></div><br /><a name="GetWindowVariant" /><div class="sub_head">GetWindowVariant(args, kwargs)    <div class="sub_desc">GetWindowVariant(self) -> int</div></div><br /><a name="HasCapture" /><div class="sub_head">HasCapture(args, kwargs)    <div class="sub_desc">
        HasCapture(self) -> bool

        Returns true if this window has the current mouse capture.
        </div></div><br /><a name="HasFlag" /><div class="sub_head">HasFlag(args, kwargs)    <div class="sub_desc">
        HasFlag(self, int flag) -> bool

        Test if the given style is set for this window.
        </div></div><br /><a name="HasScrollbar" /><div class="sub_head">HasScrollbar(args, kwargs)    <div class="sub_desc">
        HasScrollbar(self, int orient) -> bool

        Does the window have the scrollbar for this orientation?
        </div></div><br /><a name="HasTransparentBackground" /><div class="sub_head">HasTransparentBackground(args, kwargs)    <div class="sub_desc">
        HasTransparentBackground(self) -> bool

        Returns True if this window's background is transparent (as, for
        example, for `wx.StaticText`) and should show the parent window's
        background.

        This method is mostly used internally by the library itself and you
        normally shouldn't have to call it. You may, however, have to override
        it in your custom control classes to ensure that background is painted
        correctly.
        </div></div><br /><a name="Hide" /><div class="sub_head">Hide(args, kwargs)    <div class="sub_desc">
        Hide(self) -> bool

        Equivalent to calling Show(False).
        </div></div><br /><a name="HitTest" /><div class="sub_head">HitTest(args, kwargs)    <div class="sub_desc">
        HitTest(self, Point pt) -> int

        Test where the given (in client coords) point lies
        </div></div><br /><a name="HitTestXY" /><div class="sub_head">HitTestXY(args, kwargs)    <div class="sub_desc">
        HitTestXY(self, int x, int y) -> int

        Test where the given (in client coords) point lies
        </div></div><br /><a name="InheritAttributes" /><div class="sub_head">InheritAttributes(args, kwargs)    <div class="sub_desc">
        InheritAttributes(self)

        This function is (or should be, in case of custom controls) called
        during window creation to intelligently set up the window visual
        attributes, that is the font and the foreground and background
        colours.

        By 'intelligently' the following is meant: by default, all windows use
        their own default attributes. However if some of the parent's
        attributes are explicitly changed (that is, using SetFont and not
        SetOwnFont) and if the corresponding attribute hadn't been
        explicitly set for this window itself, then this window takes the same
        value as used by the parent. In addition, if the window overrides
        ShouldInheritColours to return false, the colours will not be changed
        no matter what and only the font might.

        This rather complicated logic is necessary in order to accommodate the
        different usage scenarios. The most common one is when all default
        attributes are used and in this case, nothing should be inherited as
        in modern GUIs different controls use different fonts (and colours)
        than their siblings so they can't inherit the same value from the
        parent. However it was also deemed desirable to allow to simply change
        the attributes of all children at once by just changing the font or
        colour of their common parent, hence in this case we do inherit the
        parents attributes.

        </div></div><br /><a name="InheritsBackgroundColour" /><div class="sub_head">InheritsBackgroundColour(args, kwargs)    <div class="sub_desc">InheritsBackgroundColour(self) -> bool</div></div><br /><a name="InitDialog" /><div class="sub_head">InitDialog(args, kwargs)    <div class="sub_desc">
        InitDialog(self)

        Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
        to the dialog via validators.
        </div></div><br /><a name="InvalidateBestSize" /><div class="sub_head">InvalidateBestSize(args, kwargs)    <div class="sub_desc">
        InvalidateBestSize(self)

        Reset the cached best size value so it will be recalculated the next
        time it is needed.
        </div></div><br /><a name="IsBeingDeleted" /><div class="sub_head">IsBeingDeleted(args, kwargs)    <div class="sub_desc">
        IsBeingDeleted(self) -> bool

        Is the window in the process of being deleted?
        </div></div><br /><a name="IsEnabled" /><div class="sub_head">IsEnabled(args, kwargs)    <div class="sub_desc">
        IsEnabled(self) -> bool

        Returns true if the window is enabled for input, false otherwise.
        </div></div><br /><a name="IsExposed" /><div class="sub_head">IsExposed(args, kwargs)    <div class="sub_desc">
        IsExposed(self, int x, int y, int w=1, int h=1) -> bool

        Returns true if the given point or rectangle area has been exposed
        since the last repaint. Call this in an paint event handler to
        optimize redrawing by only redrawing those areas, which have been
        exposed.
        </div></div><br /><a name="IsExposedPoint" /><div class="sub_head">IsExposedPoint(args, kwargs)    <div class="sub_desc">
        IsExposedPoint(self, Point pt) -> bool

        Returns true if the given point or rectangle area has been exposed
        since the last repaint. Call this in an paint event handler to
        optimize redrawing by only redrawing those areas, which have been
        exposed.
        </div></div><br /><a name="IsExposedRect" /><div class="sub_head">IsExposedRect(args, kwargs)    <div class="sub_desc">
        IsExposedRect(self, Rect rect) -> bool

        Returns true if the given point or rectangle area has been exposed
        since the last repaint. Call this in an paint event handler to
        optimize redrawing by only redrawing those areas, which have been
        exposed.
        </div></div><br /><a name="IsRetained" /><div class="sub_head">IsRetained(args, kwargs)    <div class="sub_desc">
        IsRetained(self) -> bool

        Returns true if the window is retained, false otherwise.  Retained
        windows are only available on X platforms.
        </div></div><br /><a name="IsShown" /><div class="sub_head">IsShown(args, kwargs)    <div class="sub_desc">
        IsShown(self) -> bool

        Returns true if the window is shown, false if it has been hidden.
        </div></div><br /><a name="IsTopLevel" /><div class="sub_head">IsTopLevel(args, kwargs)    <div class="sub_desc">
        IsTopLevel(self) -> bool

        Returns true if the given window is a top-level one. Currently all
        frames and dialogs are always considered to be top-level windows (even
        if they have a parent window).
        </div></div><br /><a name="Layout" /><div class="sub_head">Layout(args, kwargs)    <div class="sub_desc">
        Layout(self) -> bool

        Invokes the constraint-based layout algorithm or the sizer-based
        algorithm for this window.  See SetAutoLayout: when auto layout is on,
        this function gets called automatically by the default EVT_SIZE
        handler when the window is resized.
        </div></div><br /><a name="LineDown" /><div class="sub_head">LineDown(args, kwargs)    <div class="sub_desc">
        LineDown(self) -> bool

        This is just a wrapper for ScrollLines(1).
        </div></div><br /><a name="LineUp" /><div class="sub_head">LineUp(args, kwargs)    <div class="sub_desc">
        LineUp(self) -> bool

        This is just a wrapper for ScrollLines(-1).
        </div></div><br /><a name="Lower" /><div class="sub_head">Lower(args, kwargs)    <div class="sub_desc">
        Lower(self)

        Lowers the window to the bottom of the window hierarchy if it is a
        managed window (dialog or frame).
        </div></div><br /><a name="MakeModal" /><div class="sub_head">MakeModal(args, kwargs)    <div class="sub_desc">
        MakeModal(self, bool modal=True)

        Disables all other windows in the application so that the user can
        only interact with this window.  Passing False will reverse this
        effect.
        </div></div><br /><a name="Move" /><div class="sub_head">Move(args, kwargs)    <div class="sub_desc">
        Move(self, Point pt, int flags=SIZE_USE_EXISTING)

        Moves the window to the given position.
        </div></div><br /><a name="MoveAfterInTabOrder" /><div class="sub_head">MoveAfterInTabOrder(args, kwargs)    <div class="sub_desc">
        MoveAfterInTabOrder(self, Window win)

        Moves this window in the tab navigation order after the specified
        sibling window.  This means that when the user presses the TAB key on
        that other window, the focus switches to this window.

        The default tab order is the same as creation order.  This function
        and `MoveBeforeInTabOrder` allow to change it after creating all the
        windows.

        </div></div><br /><a name="MoveBeforeInTabOrder" /><div class="sub_head">MoveBeforeInTabOrder(args, kwargs)    <div class="sub_desc">
        MoveBeforeInTabOrder(self, Window win)

        Same as `MoveAfterInTabOrder` except that it inserts this window just
        before win instead of putting it right after it.
        </div></div><br /><a name="MoveXY" /><div class="sub_head">MoveXY(args, kwargs)    <div class="sub_desc">
        MoveXY(self, int x, int y, int flags=SIZE_USE_EXISTING)

        Moves the window to the given position.
        </div></div><br /><a name="Navigate" /><div class="sub_head">Navigate(args, kwargs)    <div class="sub_desc">
        Navigate(self, int flags=NavigationKeyEvent.IsForward) -> bool

        Does keyboard navigation from this window to another, by sending a
        `wx.NavigationKeyEvent`.
        </div></div><br /><a name="NewControlId" /><div class="sub_head">NewControlId    <div class="sub_desc">
        NewControlId() -> int

        Generate a control id for the controls which were not given one.
        </div></div><br /><a name="NextControlId" /><div class="sub_head">NextControlId    <div class="sub_desc">
        NextControlId(int winid) -> int

        Get the id of the control following the one with the given
        autogenerated) id
        </div></div><br /><a name="OnPaint" /><div class="sub_head">OnPaint(args, kwargs)    <div class="sub_desc">OnPaint(self, PaintEvent event)</div></div><br /><a name="PageDown" /><div class="sub_head">PageDown(args, kwargs)    <div class="sub_desc">
        PageDown(self) -> bool

        This is just a wrapper for ScrollPages(1).
        </div></div><br /><a name="PageUp" /><div class="sub_head">PageUp(args, kwargs)    <div class="sub_desc">
        PageUp(self) -> bool

        This is just a wrapper for ScrollPages(-1).
        </div></div><br /><a name="PopEventHandler" /><div class="sub_head">PopEventHandler(args, kwargs)    <div class="sub_desc">
        PopEventHandler(self, bool deleteHandler=False) -> EvtHandler

        Removes and returns the top-most event handler on the event handler
        stack.  If deleteHandler is True then the wx.EvtHandler object will be
        destroyed after it is popped.
        </div></div><br /><a name="PopupMenu" /><div class="sub_head">PopupMenu(args, kwargs)    <div class="sub_desc">
        PopupMenu(self, Menu menu, Point pos=DefaultPosition) -> bool

        Pops up the given menu at the specified coordinates, relative to this window,
        and returns control when the user has dismissed the menu. If a menu item is
        selected, the corresponding menu event is generated and will be processed as
        usual.  If the default position is given then the current position of the
        mouse cursor will be used.
        </div></div><br /><a name="PopupMenuXY" /><div class="sub_head">PopupMenuXY(args, kwargs)    <div class="sub_desc">
        PopupMenuXY(self, Menu menu, int x=-1, int y=-1) -> bool

        Pops up the given menu at the specified coordinates, relative to this window,
        and returns control when the user has dismissed the menu. If a menu item is
        selected, the corresponding menu event is generated and will be processed as
        usual.  If the default position is given then the current position of the
        mouse cursor will be used.
        </div></div><br /><a name="PostCreate" /><div class="sub_head">PostCreate(self, pre)    <div class="sub_desc">
        Phase 3 of the 2-phase create <wink!>
        Call this method after precreating the window with the 2-phase create method.
        </div></div><br /><a name="PrepareDC" /><div class="sub_head">PrepareDC(args, kwargs)    <div class="sub_desc">
        PrepareDC(self, DC dc)

        Call this function to prepare the device context for drawing a
        scrolled image. It sets the device origin according to the current
        scroll position.
        </div></div><br /><a name="PrevControlId" /><div class="sub_head">PrevControlId    <div class="sub_desc">
        PrevControlId(int winid) -> int

        Get the id of the control preceding the one with the given
        autogenerated) id
        </div></div><br /><a name="PushEventHandler" /><div class="sub_head">PushEventHandler(args, kwargs)    <div class="sub_desc">
        PushEventHandler(self, EvtHandler handler)

        Pushes this event handler onto the event handler stack for the window.
        An event handler is an object that is capable of processing the events
        sent to a window. By default, the window is its own event handler, but
        an application may wish to substitute another, for example to allow
        central implementation of event-handling for a variety of different
        window classes.

        wx.Window.PushEventHandler allows an application to set up a chain of
        event handlers, where an event not handled by one event handler is
        handed to the next one in the chain. Use `wx.Window.PopEventHandler` to
        remove the event handler.
        </div></div><br /><a name="Raise" /><div class="sub_head">Raise(args, kwargs)    <div class="sub_desc">
        Raise(self)

        Raises the window to the top of the window hierarchy if it is a
        managed window (dialog or frame).
        </div></div><br /><a name="Refresh" /><div class="sub_head">Refresh(args, kwargs)    <div class="sub_desc">
        Refresh(self, bool eraseBackground=True, Rect rect=None)

        Mark the specified rectangle (or the whole window) as "dirty" so it
        will be repainted.  Causes an EVT_PAINT event to be generated and sent
        to the window.
        </div></div><br /><a name="RefreshRect" /><div class="sub_head">RefreshRect(args, kwargs)    <div class="sub_desc">
        RefreshRect(self, Rect rect, bool eraseBackground=True)

        Redraws the contents of the given rectangle: the area inside it will
        be repainted.  This is the same as Refresh but has a nicer syntax.
        </div></div><br /><a name="RegisterHotKey" /><div class="sub_head">RegisterHotKey(args, kwargs)    <div class="sub_desc">
        RegisterHotKey(self, int hotkeyId, int modifiers, int keycode) -> bool

        Registers a system wide hotkey. Every time the user presses the hotkey
        registered here, this window will receive a hotkey event. It will
        receive the event even if the application is in the background and
        does not have the input focus because the user is working with some
        other application.  To bind an event handler function to this hotkey
        use EVT_HOTKEY with an id equal to hotkeyId.  Returns True if the
        hotkey was registered successfully.
        </div></div><br /><a name="ReleaseMouse" /><div class="sub_head">ReleaseMouse(args, kwargs)    <div class="sub_desc">
        ReleaseMouse(self)

        Releases mouse input captured with wx.Window.CaptureMouse.
        </div></div><br /><a name="RemoveChild" /><div class="sub_head">RemoveChild(args, kwargs)    <div class="sub_desc">
        RemoveChild(self, Window child)

        Removes a child window. This is called automatically by window
        deletion functions so should not be required by the application
        programmer.
        </div></div><br /><a name="RemoveEventHandler" /><div class="sub_head">RemoveEventHandler(args, kwargs)    <div class="sub_desc">
        RemoveEventHandler(self, EvtHandler handler) -> bool

        Find the given handler in the event handler chain and remove (but not
        delete) it from the event handler chain, return True if it was found
        and False otherwise (this also results in an assert failure so this
        function should only be called when the handler is supposed to be
        there.)
        </div></div><br /><a name="Reparent" /><div class="sub_head">Reparent(args, kwargs)    <div class="sub_desc">
        Reparent(self, Window newParent) -> bool

        Reparents the window, i.e the window will be removed from its current
        parent window (e.g. a non-standard toolbar in a wxFrame) and then
        re-inserted into another. Available on Windows and GTK.  Returns True
        if the parent was changed, False otherwise (error or newParent ==
        oldParent)
        </div></div><br /><a name="ScreenToClient" /><div class="sub_head">ScreenToClient(args, kwargs)    <div class="sub_desc">
        ScreenToClient(self, Point pt) -> Point

        Converts from screen to client window coordinates.
        </div></div><br /><a name="ScreenToClientXY" /><div class="sub_head">ScreenToClientXY(args, kwargs)    <div class="sub_desc">
        ScreenToClientXY(int x, int y) -> (x,y)

        Converts from screen to client window coordinates.
        </div></div><br /><a name="ScrollLines" /><div class="sub_head">ScrollLines(args, kwargs)    <div class="sub_desc">
        ScrollLines(self, int lines) -> bool

        If the platform and window class supports it, scrolls the window by
        the given number of lines down, if lines is positive, or up if lines
        is negative.  Returns True if the window was scrolled, False if it was
        already on top/bottom and nothing was done.
        </div></div><br /><a name="ScrollPages" /><div class="sub_head">ScrollPages(args, kwargs)    <div class="sub_desc">
        ScrollPages(self, int pages) -> bool

        If the platform and window class supports it, scrolls the window by
        the given number of pages down, if pages is positive, or up if pages
        is negative.  Returns True if the window was scrolled, False if it was
        already on top/bottom and nothing was done.
        </div></div><br /><a name="ScrollWindow" /><div class="sub_head">ScrollWindow(args, kwargs)    <div class="sub_desc">
        ScrollWindow(self, int dx, int dy, Rect rect=None)

        Physically scrolls the pixels in the window and move child windows
        accordingly.  Use this function to optimise your scrolling
        implementations, to minimise the area that must be redrawn. Note that
        it is rarely required to call this function from a user program.
        </div></div><br /><a name="SetAcceleratorTable" /><div class="sub_head">SetAcceleratorTable(args, kwargs)    <div class="sub_desc">
        SetAcceleratorTable(self, AcceleratorTable accel)

        Sets the accelerator table for this window.
        </div></div><br /><a name="SetAutoLayout" /><div class="sub_head">SetAutoLayout(args, kwargs)    <div class="sub_desc">
        SetAutoLayout(self, bool autoLayout)

        Determines whether the Layout function will be called automatically
        when the window is resized.  It is called implicitly by SetSizer but
        if you use SetConstraints you should call it manually or otherwise the
        window layout won't be correctly updated when its size changes.
        </div></div><br /><a name="SetBackgroundColour" /><div class="sub_head">SetBackgroundColour(args, kwargs)    <div class="sub_desc">
        SetBackgroundColour(self, Colour colour) -> bool

        Sets the background colour of the window.  Returns True if the colour
        was changed.  The background colour is usually painted by the default
        EVT_ERASE_BACKGROUND event handler function under Windows and
        automatically under GTK.  Using `wx.NullColour` will reset the window
        to the default background colour.

        Note that setting the background colour may not cause an immediate
        refresh, so you may wish to call `ClearBackground` or `Refresh` after
        calling this function.

        Using this function will disable attempts to use themes for this
        window, if the system supports them.  Use with care since usually the
        themes represent the appearance chosen by the user to be used for all
        applications on the system.
        </div></div><br /><a name="SetBackgroundStyle" /><div class="sub_head">SetBackgroundStyle(args, kwargs)    <div class="sub_desc">
        SetBackgroundStyle(self, int style) -> bool

        Returns the background style of the window. The background style
        indicates how the background of the window is drawn.

            ======================  ========================================
            wx.BG_STYLE_SYSTEM      The background colour or pattern should
                                    be determined by the system
            wx.BG_STYLE_COLOUR      The background should be a solid colour
            wx.BG_STYLE_CUSTOM      The background will be implemented by the
                                    application.
            ======================  ========================================

        On GTK+, use of wx.BG_STYLE_CUSTOM allows the flicker-free drawing of
        a custom background, such as a tiled bitmap. Currently the style has
        no effect on other platforms.

        :see: `GetBackgroundStyle`, `SetBackgroundColour`
        </div></div><br /><a name="SetBestFittingSize" /><div class="sub_head">SetBestFittingSize(args, kwargs)    <div class="sub_desc">
        SetBestFittingSize(self, Size size=DefaultSize)

        A 'Smart' SetSize that will fill in default size components with the
        window's *best size* values.  Also set's the minsize for use with sizers.
        </div></div><br /><a name="SetCaret" /><div class="sub_head">SetCaret(args, kwargs)    <div class="sub_desc">
        SetCaret(self, Caret caret)

        Sets the caret associated with the window.
        </div></div><br /><a name="SetClientRect" /><div class="sub_head">SetClientRect(args, kwargs)    <div class="sub_desc">
        SetClientRect(self, Rect rect)

        This sets the size of the window client area in pixels. Using this
        function to size a window tends to be more device-independent than
        wx.Window.SetSize, since the application need not worry about what
        dimensions the border or title bar have when trying to fit the window
        around panel items, for example.
        </div></div><br /><a name="SetClientSize" /><div class="sub_head">SetClientSize(args, kwargs)    <div class="sub_desc">
        SetClientSize(self, Size size)

        This sets the size of the window client area in pixels. Using this
        function to size a window tends to be more device-independent than
        wx.Window.SetSize, since the application need not worry about what
        dimensions the border or title bar have when trying to fit the window
        around panel items, for example.
        </div></div><br /><a name="SetClientSizeWH" /><div class="sub_head">SetClientSizeWH(args, kwargs)    <div class="sub_desc">
        SetClientSizeWH(self, int width, int height)

        This sets the size of the window client area in pixels. Using this
        function to size a window tends to be more device-independent than
        wx.Window.SetSize, since the application need not worry about what
        dimensions the border or title bar have when trying to fit the window
        around panel items, for example.
        </div></div><br /><a name="SetConstraints" /><div class="sub_head">SetConstraints(args, kwargs)    <div class="sub_desc">
        SetConstraints(self, LayoutConstraints constraints)

        Sets the window to have the given layout constraints. If an existing
        layout constraints object is already owned by the window, it will be
        deleted.  Pass None to disassociate and delete the window's current
        constraints.

        You must call SetAutoLayout to tell a window to use the constraints
        automatically in its default EVT_SIZE handler; otherwise, you must
        handle EVT_SIZE yourself and call Layout() explicitly. When setting
        both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
        effect.
        </div></div><br /><a name="SetContainingSizer" /><div class="sub_head">SetContainingSizer(args, kwargs)    <div class="sub_desc">
        SetContainingSizer(self, Sizer sizer)

        This normally does not need to be called by application code. It is
        called internally when a window is added to a sizer, and is used so
        the window can remove itself from the sizer when it is destroyed.
        </div></div><br /><a name="SetCursor" /><div class="sub_head">SetCursor(args, kwargs)    <div class="sub_desc">
        SetCursor(self, Cursor cursor) -> bool

        Sets the window's cursor. Notice that the window cursor also sets it
        for the children of the window implicitly.

        The cursor may be wx.NullCursor in which case the window cursor will
        be reset back to default.
        </div></div><br /><a name="SetDefaultItem" /><div class="sub_head">SetDefaultItem(args, kwargs)    <div class="sub_desc">
        SetDefaultItem(self, Window child) -> Window

        Set this child as default, return the old default.
        </div></div><br /><a name="SetDimensions" /><div class="sub_head">SetDimensions(args, kwargs)    <div class="sub_desc">
        SetDimensions(self, int x, int y, int width, int height, int sizeFlags=SIZE_AUTO)

        Sets the position and size of the window in pixels.  The sizeFlags
        parameter indicates the interpretation of the other params if they are
        equal to -1.

            ========================  ======================================
            wx.SIZE_AUTO              A -1 indicates that a class-specific
                                      default should be used.
            wx.SIZE_USE_EXISTING      Axisting dimensions should be used if
                                      -1 values are supplied.
            wxSIZE_ALLOW_MINUS_ONE    Allow dimensions of -1 and less to be
                                      interpreted as real dimensions, not
                                      default values.
            ========================  ======================================

        </div></div><br /><a name="SetDropTarget" /><div class="sub_head">SetDropTarget(args, kwargs)    <div class="sub_desc">
        SetDropTarget(self, DropTarget dropTarget)

        Associates a drop target with this window.  If the window already has
        a drop target, it is deleted.
        </div></div><br /><a name="SetEventHandler" /><div class="sub_head">SetEventHandler(args, kwargs)    <div class="sub_desc">
        SetEventHandler(self, EvtHandler handler)

        Sets the event handler for this window.  An event handler is an object
        that is capable of processing the events sent to a window. By default,
        the window is its own event handler, but an application may wish to
        substitute another, for example to allow central implementation of
        event-handling for a variety of different window classes.

        It is usually better to use `wx.Window.PushEventHandler` since this sets
        up a chain of event handlers, where an event not handled by one event
        handler is handed to the next one in the chain.
        </div></div><br /><a name="SetExtraStyle" /><div class="sub_head">SetExtraStyle(args, kwargs)    <div class="sub_desc">
        SetExtraStyle(self, long exStyle)

        Sets the extra style bits for the window.  Extra styles are the less
        often used style bits which can't be set with the constructor or with
        SetWindowStyleFlag()
        </div></div><br /><a name="SetFocus" /><div class="sub_head">SetFocus(args, kwargs)    <div class="sub_desc">
        SetFocus(self)

        Set's the focus to this window, allowing it to receive keyboard input.
        </div></div><br /><a name="SetFocusFromKbd" /><div class="sub_head">SetFocusFromKbd(args, kwargs)    <div class="sub_desc">
        SetFocusFromKbd(self)

        Set focus to this window as the result of a keyboard action.  Normally
        only called internally.
        </div></div><br /><a name="SetFont" /><div class="sub_head">SetFont(args, kwargs)    <div class="sub_desc">
        SetFont(self, Font font) -> bool

        Sets the font for this window.
        </div></div><br /><a name="SetForegroundColour" /><div class="sub_head">SetForegroundColour(args, kwargs)    <div class="sub_desc">
        SetForegroundColour(self, Colour colour) -> bool

        Sets the foreground colour of the window.  Returns True is the colour
        was changed.  The interpretation of foreground colour is dependent on
        the window class; it may be the text colour or other colour, or it may
        not be used at all.
        </div></div><br /><a name="SetHelpText" /><div class="sub_head">SetHelpText(args, kwargs)    <div class="sub_desc">
        SetHelpText(self, String text)

        Sets the help text to be used as context-sensitive help for this
        window.  Note that the text is actually stored by the current
        wxHelpProvider implementation, and not in the window object itself.
        </div></div><br /><a name="SetHelpTextForId" /><div class="sub_head">SetHelpTextForId(args, kwargs)    <div class="sub_desc">
        SetHelpTextForId(self, String text)

        Associate this help text with all windows with the same id as this
        one.
        </div></div><br /><a name="SetId" /><div class="sub_head">SetId(args, kwargs)    <div class="sub_desc">
        SetId(self, int winid)

        Sets the identifier of the window.  Each window has an integer
        identifier. If the application has not provided one, an identifier
        will be generated. Normally, the identifier should be provided on
        creation and should not be modified subsequently.
        </div></div><br /><a name="SetLabel" /><div class="sub_head">SetLabel(args, kwargs)    <div class="sub_desc">
        SetLabel(self, String label)

        Set the text which the window shows in its label if applicable.
        </div></div><br /><a name="SetMaxSize" /><div class="sub_head">SetMaxSize(args, kwargs)    <div class="sub_desc">
        SetMaxSize(self, Size maxSize)

        A more convenient method than `SetSizeHints` for setting just the
        max size.
        </div></div><br /><a name="SetMinSize" /><div class="sub_head">SetMinSize(args, kwargs)    <div class="sub_desc">
        SetMinSize(self, Size minSize)

        A more convenient method than `SetSizeHints` for setting just the
        min size.
        </div></div><br /><a name="SetName" /><div class="sub_head">SetName(args, kwargs)    <div class="sub_desc">
        SetName(self, String name)

        Sets the window's name.  The window name is used for ressource setting
        in X, it is not the same as the window title/label
        </div></div><br /><a name="SetOwnBackgroundColour" /><div class="sub_head">SetOwnBackgroundColour(args, kwargs)    <div class="sub_desc">SetOwnBackgroundColour(self, Colour colour)</div></div><br /><a name="SetOwnFont" /><div class="sub_head">SetOwnFont(args, kwargs)    <div class="sub_desc">SetOwnFont(self, Font font)</div></div><br /><a name="SetOwnForegroundColour" /><div class="sub_head">SetOwnForegroundColour(args, kwargs)    <div class="sub_desc">SetOwnForegroundColour(self, Colour colour)</div></div><br /><a name="SetPosition" /><div class="sub_head">SetPosition(args, kwargs)    <div class="sub_desc">
        Move(self, Point pt, int flags=SIZE_USE_EXISTING)

        Moves the window to the given position.
        </div></div><br /><a name="SetRect" /><div class="sub_head">SetRect(args, kwargs)    <div class="sub_desc">
        SetRect(self, Rect rect, int sizeFlags=SIZE_AUTO)

        Sets the position and size of the window in pixels using a wx.Rect.
        </div></div><br /><a name="SetScrollPos" /><div class="sub_head">SetScrollPos(args, kwargs)    <div class="sub_desc">
        SetScrollPos(self, int orientation, int pos, bool refresh=True)

        Sets the position of one of the built-in scrollbars.
        </div></div><br /><a name="SetScrollbar" /><div class="sub_head">SetScrollbar(args, kwargs)    <div class="sub_desc">
        SetScrollbar(self, int orientation, int position, int thumbSize, int range, 
            bool refresh=True)

        Sets the scrollbar properties of a built-in scrollbar.
        </div></div><br /><a name="SetSize" /><div class="sub_head">SetSize(args, kwargs)    <div class="sub_desc">
        SetSize(self, Size size)

        Sets the size of the window in pixels.
        </div></div><br /><a name="SetSizeHints" /><div class="sub_head">SetSizeHints(args, kwargs)    <div class="sub_desc">
        SetSizeHints(self, int minW, int minH, int maxW=-1, int maxH=-1, int incW=-1, 
            int incH=-1)

        Allows specification of minimum and maximum window sizes, and window
        size increments. If a pair of values is not set (or set to -1), the
        default values will be used.  If this function is called, the user
        will not be able to size the window outside the given bounds (if it is
        a top-level window.)  Sizers will also inspect the minimum window size
        and will use that value if set when calculating layout.

        The resizing increments are only significant under Motif or Xt.
        </div></div><br /><a name="SetSizeHintsSz" /><div class="sub_head">SetSizeHintsSz(args, kwargs)    <div class="sub_desc">
        SetSizeHintsSz(self, Size minSize, Size maxSize=DefaultSize, Size incSize=DefaultSize)

        Allows specification of minimum and maximum window sizes, and window
        size increments. If a pair of values is not set (or set to -1), the
        default values will be used.  If this function is called, the user
        will not be able to size the window outside the given bounds (if it is
        a top-level window.)  Sizers will also inspect the minimum window size
        and will use that value if set when calculating layout.

        The resizing increments are only significant under Motif or Xt.
        </div></div><br /><a name="SetSizeWH" /><div class="sub_head">SetSizeWH(args, kwargs)    <div class="sub_desc">
        SetSizeWH(self, int width, int height)

        Sets the size of the window in pixels.
        </div></div><br /><a name="SetSizer" /><div class="sub_head">SetSizer(args, kwargs)    <div class="sub_desc">
        SetSizer(self, Sizer sizer, bool deleteOld=True)

        Sets the window to have the given layout sizer. The window will then
        own the object, and will take care of its deletion. If an existing
        layout sizer object is already owned by the window, it will be deleted
        if the deleteOld parameter is true. Note that this function will also
        call SetAutoLayout implicitly with a True parameter if the sizer is
        non-None, and False otherwise.
        </div></div><br /><a name="SetSizerAndFit" /><div class="sub_head">SetSizerAndFit(args, kwargs)    <div class="sub_desc">
        SetSizerAndFit(self, Sizer sizer, bool deleteOld=True)

        The same as SetSizer, except it also sets the size hints for the
        window based on the sizer's minimum size.
        </div></div><br /><a name="SetThemeEnabled" /><div class="sub_head">SetThemeEnabled(args, kwargs)    <div class="sub_desc">
        SetThemeEnabled(self, bool enableTheme)

        This function tells a window if it should use the system's "theme"
         code to draw the windows' background instead if its own background
         drawing code. This will only have an effect on platforms that support
         the notion of themes in user defined windows. One such platform is
         GTK+ where windows can have (very colourful) backgrounds defined by a
         user's selected theme.

        Dialogs, notebook pages and the status bar have this flag set to true
        by default so that the default look and feel is simulated best.
        </div></div><br /><a name="SetTitle" /><div class="sub_head">SetTitle(args, kwargs)    <div class="sub_desc">
        SetTitle(self, String title)

        Sets the window's title. Applicable only to frames and dialogs.
        </div></div><br /><a name="SetTmpDefaultItem" /><div class="sub_head">SetTmpDefaultItem(args, kwargs)    <div class="sub_desc">
        SetTmpDefaultItem(self, Window win)

        Set this child as temporary default
        </div></div><br /><a name="SetToolTip" /><div class="sub_head">SetToolTip(args, kwargs)    <div class="sub_desc">
        SetToolTip(self, ToolTip tip)

        Attach a tooltip to the window.
        </div></div><br /><a name="SetToolTipString" /><div class="sub_head">SetToolTipString(args, kwargs)    <div class="sub_desc">
        SetToolTipString(self, String tip)

        Attach a tooltip to the window.
        </div></div><br /><a name="SetValidator" /><div class="sub_head">SetValidator(args, kwargs)    <div class="sub_desc">
        SetValidator(self, Validator validator)

        Deletes the current validator (if any) and sets the window validator,
        having called wx.Validator.Clone to create a new validator of this
        type.
        </div></div><br /><a name="SetVirtualSize" /><div class="sub_head">SetVirtualSize(args, kwargs)    <div class="sub_desc">
        SetVirtualSize(self, Size size)

        Set the the virtual size of a window in pixels.  For most windows this
        is just the client area of the window, but for some like scrolled
        windows it is more or less independent of the screen window size.
        </div></div><br /><a name="SetVirtualSizeHints" /><div class="sub_head">SetVirtualSizeHints(args, kwargs)    <div class="sub_desc">
        SetVirtualSizeHints(self, int minW, int minH, int maxW=-1, int maxH=-1)

        Allows specification of minimum and maximum virtual window sizes. If a
        pair of values is not set (or set to -1), the default values will be
        used.  If this function is called, the user will not be able to size
        the virtual area of the window outside the given bounds.
        </div></div><br /><a name="SetVirtualSizeHintsSz" /><div class="sub_head">SetVirtualSizeHintsSz(args, kwargs)    <div class="sub_desc">
        SetVirtualSizeHintsSz(self, Size minSize, Size maxSize=DefaultSize)

        Allows specification of minimum and maximum virtual window sizes. If a
        pair of values is not set (or set to -1), the default values will be
        used.  If this function is called, the user will not be able to size
        the virtual area of the window outside the given bounds.
        </div></div><br /><a name="SetVirtualSizeWH" /><div class="sub_head">SetVirtualSizeWH(args, kwargs)    <div class="sub_desc">
        SetVirtualSizeWH(self, int w, int h)

        Set the the virtual size of a window in pixels.  For most windows this
        is just the client area of the window, but for some like scrolled
        windows it is more or less independent of the screen window size.
        </div></div><br /><a name="SetWindowStyle" /><div class="sub_head">SetWindowStyle(args, kwargs)    <div class="sub_desc">
        SetWindowStyleFlag(self, long style)

        Sets the style of the window. Please note that some styles cannot be
        changed after the window creation and that Refresh() might need to be
        called after changing the others for the change to take place
        immediately.
        </div></div><br /><a name="SetWindowStyleFlag" /><div class="sub_head">SetWindowStyleFlag(args, kwargs)    <div class="sub_desc">
        SetWindowStyleFlag(self, long style)

        Sets the style of the window. Please note that some styles cannot be
        changed after the window creation and that Refresh() might need to be
        called after changing the others for the change to take place
        immediately.
        </div></div><br /><a name="SetWindowVariant" /><div class="sub_head">SetWindowVariant(args, kwargs)    <div class="sub_desc">
        SetWindowVariant(self, int variant)

        Sets the variant of the window/font size to use for this window, if
        the platform supports variants, for example, wxMac.
        </div></div><br /><a name="ShouldInheritColours" /><div class="sub_head">ShouldInheritColours(args, kwargs)    <div class="sub_desc">
        ShouldInheritColours(self) -> bool

        Return true from here to allow the colours of this window to be
        changed by InheritAttributes, returning false forbids inheriting them
        from the parent window.

        The base class version returns false, but this method is overridden in
        wxControl where it returns true.
        </div></div><br /><a name="Show" /><div class="sub_head">Show(args, kwargs)    <div class="sub_desc">
        Show(self, bool show=True) -> bool

        Shows or hides the window. You may need to call Raise for a top level
        window if you want to bring it to top, although this is not needed if
        Show is called immediately after the frame creation.  Returns True if
        the window has been shown or hidden or False if nothing was done
        because it already was in the requested state.
        </div></div><br /><a name="Thaw" /><div class="sub_head">Thaw(args, kwargs)    <div class="sub_desc">
        Thaw(self)

        Reenables window updating after a previous call to Freeze.  Calls to
        Freeze/Thaw may be nested, so Thaw must be called the same number of
        times that Freeze was before the window will be updated.
        </div></div><br /><a name="TransferDataFromWindow" /><div class="sub_head">TransferDataFromWindow(args, kwargs)    <div class="sub_desc">
        TransferDataFromWindow(self) -> bool

        Transfers values from child controls to data areas specified by their
        validators. Returns false if a transfer failed.  If the window has
        wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will
        also call TransferDataFromWindow() of all child windows.
        </div></div><br /><a name="TransferDataToWindow" /><div class="sub_head">TransferDataToWindow(args, kwargs)    <div class="sub_desc">
        TransferDataToWindow(self) -> bool

        Transfers values to child controls from data areas specified by their
        validators.  If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
        style flag set, the method will also call TransferDataToWindow() of
        all child windows.
        </div></div><br /><a name="UnregisterHotKey" /><div class="sub_head">UnregisterHotKey(args, kwargs)    <div class="sub_desc">
        UnregisterHotKey(self, int hotkeyId) -> bool

        Unregisters a system wide hotkey.
        </div></div><br /><a name="Update" /><div class="sub_head">Update(args, kwargs)    <div class="sub_desc">
        Update(self)

        Calling this method immediately repaints the invalidated area of the
        window instead of waiting for the EVT_PAINT event to happen, (normally
        this would usually only happen when the flow of control returns to the
        event loop.)  Notice that this function doesn't refresh the window and
        does nothing if the window has been already repainted.  Use Refresh
        first if you want to immediately redraw the window (or some portion of
        it) unconditionally.
        </div></div><br /><a name="UpdateWindowUI" /><div class="sub_head">UpdateWindowUI(args, kwargs)    <div class="sub_desc">
        UpdateWindowUI(self, long flags=UPDATE_UI_NONE)

        This function sends EVT_UPDATE_UI events to the window. The particular
        implementation depends on the window; for example a wx.ToolBar will
        send an update UI event for each toolbar button, and a wx.Frame will
        send an update UI event for each menubar menu item. You can call this
        function from your application to ensure that your UI is up-to-date at
        a particular point in time (as far as your EVT_UPDATE_UI handlers are
        concerned). This may be necessary if you have called
        `wx.UpdateUIEvent.SetMode` or `wx.UpdateUIEvent.SetUpdateInterval` to
        limit the overhead that wxWindows incurs by sending update UI events
        in idle time.
        </div></div><br /><a name="UseBgCol" /><div class="sub_head">UseBgCol(args, kwargs)    <div class="sub_desc">UseBgCol(self) -> bool</div></div><br /><a name="Validate" /><div class="sub_head">Validate(args, kwargs)    <div class="sub_desc">
        Validate(self) -> bool

        Validates the current values of the child controls using their
        validators.  If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
        style flag set, the method will also call Validate() of all child
        windows.  Returns false if any of the validations failed.
        </div></div><br /><a name="WarpPointer" /><div class="sub_head">WarpPointer(args, kwargs)    <div class="sub_desc">
        WarpPointer(self, int x, int y)

        Moves the pointer to the given position on the window.

        NOTE: This function is not supported under Mac because Apple Human
        Interface Guidelines forbid moving the mouse cursor programmatically.
        </div></div><br /><a name="__init__" /><div class="sub_head">[constructor]    <div class="sub_desc">Usage: classname(arguments)</div></div><br /><a name="__doc__" /><div class="sub_head">[member '__doc__']    <div class="sub_desc">Documentation for this class</div></div><br /><a name="__module__" /><div class="sub_head">[member '__module__']    <div class="sub_desc">The module that this class belongs to</div></div><br /><a name="__repr__" /><div class="sub_head">[operator 'repr']    <div class="sub_desc">Usage: repr(a)</div></div><br /></div>
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